Aug 18 2010

Skills distribution 8/2010

I am still importing my old blog posts that had gotten lost in the server crash, and I came upon a post from 2007 about Aeon and Loreena’s skill distribution. It was interesting to see how they both evolved during those three years. Here’s how it looks today:

Aeon’s top areas, not counting Learning skills, compared to 2007:

» Spaceship Command (18.4 Mil) – unchanged
» Gunnery (9.7 Mil) – unchanged
» Science (5.3 Mil) – up from #4
» Engineering (4 Mil) – new
» Mechanic (4 Mil) – new

Loreena’s top areas:

» Spaceship Command (14.5 Mil) – unchanged
» Science (9.2 Mil) – up from #3
» Gunnery (6.5 Mil) – new
» Drones (6.5 Mil) – new
» Mechanic (4.4 Mil) – new

Loreena is the one with the most changes, she evolved into a science / combat hybrid with some really good drone skills. Aeon pretty much continued on the path he had started on, namely flying ships and killing stuff with them. The fact that science is so far up the list is because of the scanning and hacking/archaeology skills.

Both characters also have some mid-term skillings plans at the moment: Aeon is working on making a foray into capital ships with an Archon, and Loreena is skilling up on Hybrid guns to eventually fly a Kronos. Well, she already has the ship and can undock in it, but she can’t shoot anything with it yet :)

I am still not quite sure whether the time and ISK investment into Aeon’s carrier venture is really worth it – but I guess you never know until you’ve tried. Loreena and her Kronos are a long-standing dream, I just hope I will not forget too often to take ammo along :D


Jul 9 2010

Planets and the balance of power

Since Tyrannis has even further increased the deity-like power of capsuleers (in the form of planet side resource extraction), I have been wondering at how this change affects the balance of power in an already pretty wretched universe. Not so much in terms of capsuleer to capsuleer power, but more from governments and “normal” individuals to capsuleers.

Individual capsuleers, corporations and alliances are entirely outside of the control of the four empires, who merely enforce their law through factional armies and indirectly through CONCORD. Even without being able to harness planetary resources, a single capsuleer already possesses more power than a single human should be able to cope with.

As a result, the rift between capsuleers and everyone else is still widening. The people who actually make it all work are less than a side note – from ship crews to the work teams that take care of installing and running planet side structures. With that kind of resources at their disposal as well total independence, capsuleers are a dangerous and volatile force.

Battles rage all over New Eden, fleet fights involving all ship classes from frigates to super capitals. Those are forces that could easily give any of the four empires trouble. For now these fights originate from power struggles between capsuleer-controlled alliances and corporations and stay within the capsuleer world. How long will wielding such power to use it on the same targets over and over be enough? Someday a capsuleer will decide that his deity status and is not enough – and he will put his resources in motion for conquest, to crush the last hindrances keeping him from absolute control.

Step by step, CCP are giving capsuleers more power. From a pew-pew spaceship game, EVE Online is slowly but steadily evolving into a full-fledged simulation that puts the power to conquer entire worlds into your hands. Planetary resource extraction is just the beginning: with Dust451 planetary control is right around the corner.

The question is: where will it end?

I am still unsure where I stand regarding the introduction of yet another form of PvP, but for now I am enjoying building colonies to create materials for Loreena’s small POS. Planets will become a battlefield in the end, I am merely curious as to how it will be handled – even if I am not eager to get there.

PI productivity tip: there are a lot of actions for which you can simply use a double-click: start resource extraction, select a route destination, open a launchpad’s launch screen and many more. Try it!


Jun 25 2010

Reference: Edenexplorer’s Scanning Guide v1.5

A while ago, I chanced upon a really good scanning guide on exdenexplorer.info, but a short while afterwards the website was taken offline. I contacted the owner, tramov, and asked him if he would give me the sources to the guide so that I could continue hosting it on my website for the community.

He was kind enough to agree and I saved the whole guide and finally managed to put it back up.

As I will be maintaining the guide now, feel free to add your comments here and I will update it.

Printfriendly PDF version: Edenexplorer’s Scanning Guide v1.5.pdf

Table of Contents

A Beginner’s Guide To Probing/Scanning in EVE Online

“These probes were a nightmare – they kept flying in the wrong directions, too high or too low. Sitting in her Magnate this pilot was not having a good day. Still, she nearly had that worm hole narrowed down. One more attempt. Suddenly all shields were gone in a flash of red, a pirate! She should have been paying attention, not just reading the map while sitting in low-sec. Turning for warp took too long and seconds later everything ended. Gulp! Time to find out if being cloned is as good as advertised. Her last thought before fading away being that mother would certainly make comments next All-Saints, with her showing up in a clone instead of her first flesh.”

Hidden pirate outposts, wormholes, complexes and of course battleship captains in their Navy Issue Ravens are just some of the things that you can find in any ordinary EVE system. If you know where to look.

Intrigued by stories of people venturing into wormholes and discovering untold riches my hauling alt decided that watching tons of Veldspar was not exactly what she had signed up for. So on her day off she browsed the markets for a cheap Astrometric ship and found it in a second hand Amarrian Magnate.

Training up for a covert ops frigate would take forever and she wanted to have fun right now.

With the introduction of
EVE Online Apocrypha the whole scan probing system was overhauled. This means that any pre-Apocrypha articles you find on the Internet will just confuse you hopelessly. The probe launchers, probes and systems used then don’t apply/exist anymore.

Skills to train up

To scan for a spaceship you need: several overlapping probes in space and being able to pin down your target as fast as possible. If it takes you 10 minutes to locate that Raven it has moved on already.

  1. Astrometrics
    This is the most important skill. Level 1 allows you to launch 3 probes, each level adds 1 more. Typically you would need at least 4-5 probes to find things in space efficiently. So Level II is really the lowest entry point into scan/probing.

  2. Astrometric RangeFinding
    Each level adds 10% to your scan probe strength. Ideally at Level V of course, if you have nearly two months of training time. This is an (8) skill. I trained it to Level III for now.

  3. Astrometric Acquisition
    10% reduction in scan time per level. (Requires Astrometrics III)

  4. Astrometric Pinpointing
    Reduces maximum scan deviation by 10% to level. It allows you to more accurately pin down your targets.

Racial Astrometric Frigates

The following ships give a bonus of 5% to scan strength per racial frigate level. The more scan strength you can gather the easier your job of locating things in space becomes.

  1. Amarr – Magnate
  2. Caldari – Heron
  3. Gallente – Imicus
  4. Minmatar – Probe

While the above frigates work well to discover scanning, you might want to step up your game in the future. That’s where the specialized covert ops frigates come in: they give a whopping 10% bonus to scan strength per level with the added benefit of being able to fit both a probe launcher and cloaking device for stealth scanning.

  1. Amarr – Anathema
  2. Caldari – Buzzard
  3. Gallente – Helios
  4. Minmatar – Cheetah

Since the introduction of different sized rigs, fitting rigs on a frigate has become affordable, so you might want to add one or two Small Gravity Capacitor Upgrade I rigs to your frigate. Each will add 10% to your scan probe strength. Currently these rigs go for about 150.000 ISK each.

Probe Launchers

To launch scanning probes you need a probe launcher. There are two probe launchers in EVE Online.

  1. Core Probe Launcher
    The core probe launcher is an easy fit on any ship. It takes up one high slot, and just 15tf of CPU and 1MW of power. But it is limited to launching system scanning probes. So you can find everything besides spaceships.
  1. Expanded Probe Launcher
    This launcher can launch both Scanner Probes and Combat Probes. Similar to the Core Probe launcher it takes up one high slot, but its CPU requirements are much higher. At 220tf it will take up most CPU available on a Tech I frigate, making fitting it much harder.

Two variations exist: Sisters Core Probe Launcher and the Sisters Expanded Probe Launcher. Both will give a 5% bonus to scan strength.

The probes

Probes are re-usable. Once you have launched them they will survive for about an hour on their own in space. But if you recall them before that time expires you can reuse them endlessly.

  1. Core Scanner Probe I
    This probe can scan down everything besides ships, drones and structures. It is useful for finding exploration sites, worm holes etc.

  2. Combat Scanner Probe I
    Described as an all-in-one for hunt & kill this probe will scan down all that the Core Scanner Probe does, but it will also include ships, drones and structures. So if you want to scan down that Raven, this is the probe to go for.

Again two variations are available: the Sisters Core Scanner Probe I and Sisters Combat Scanner Probe I. They are exactly the same as the above, except that they also give a small bonus to scan strength.

Still here? Lets get started with probing

Deep Space Scanner Time to find a nice and quiet spot in a friendly system. Expect some frustration until you get the hang of things. I found a nice YouTube video (see below) that show how things are done in practice, but first a little bit of theory that explains the how and why.

Scanning works through a system of triangulation. A single probe will be able to tell you something is there, but it can only give an estimate how far it is, not where. You need 4 overlapping probes to obtain a 100% lock on a target. Generally you will have to narrow down the probes to 2 AU, 1 AU or even 0.5 AU before being able to lock on. This depends on your skills, your equipment and the size of the ship / object you are trying to find. A battleship is huge, so it is easier to find.

Note: you can get a 100% hit on a target with just three probes, but to get a hit you can warp to, 4 probes are required.

Launch the probes using the probe launcher, then select the “System Scanner” from the in-space selection panel or press [CTRL-F11]. Click on the “Show Map” button.

Below are three common search patterns in which you can layout your probes. The more probes overlap the stronger your scan will be. The five probe star (Fig. 3) is a relatively rare case, the most commonly used is probably the four probe star (Fig. 1).


shapes

Note: There is no difference between the four probe star or square: they will find signatures the same way, with the same effectiveness. It is just a matter of how you wrap your mind around the subject.

Typically you will first set the probes at 16 or even 32 AU to cover as much of the current solar system as possible. Hit the “Analyze” button and wait for the results to come in. As you click the items found you have to decide to either move the probes around and cover another part of the system or to narrow down onto one of the signals discovered.

Life saving tip: hold down the SHIFT key to move all probes in space at the same time.

If you have decided on a signal move the probe formation so that its center covers your intended target. In the center all your probes overlap and this where they will give you the most accurate results.

  1. To rotate the map left clickand hold then move the mouse
  2. To movethe map right click and hold then move the mouse
  3. To zoom in out use the middle mouse roller

Zooming in…

There are five signal strength stages to narrowing down a target. As you click on the list of signals discovered the overview will show:

  1. A red globe: one probe has picked up on the signal, the size of the globe shows roughly how far from the probe the signal is.

  2. A red circle: two probes have picked up the signal. The circle indicates the overlapping part of both probes.

  3. A red dot: three probes have picked up on the signal, and you know the exact location but the signal is still too weak to lock the warp drive on to.

  4. A yellow dot: you are getting closer. This dot will also not move around too much anymore, unlike red dots.

  5. A green dot: 100% signal strength, the warp drive will lock on and you can jump to the target.

Keep moving the probes so that the signal is covered by the center of the layout.

Hold the SHIFT key and hold the mouse over the outer edge of one of the probes until it lights up. Then click and move the mouse to shrink (or expand) the scan radius.

After you have shrunk the radius you need to move all probes closer together so that they overlap again in the search pattern. Then hold SHIFT and move them so that the center covers the signal.

Use the arrows on side of the probes for moving them. By using the arrows the probe will only move in a single X or Y direction, and stay in the same Z. If instead you click on the square center of the probe indicator it will move the probe in all 3 axes, likely ending it up somewhere completely unwanted.

Hit analyze, and repeat the above steps until you have a lock. If you started at 16 AU, then go down to 8 AU, 4 AU, 2 AU, 1 AU and 0.5 AU. Depending on your equipment and skills you can start locking down targets from about 2 AU.

It is a 3D world…

Easy to forget, but every now and then rotate the map to see if your probes have not by accident moved too far above or below the solar system. Most solar system objects are on the same Z axis and typically you just need to worry about the X & Y axes.

Saving time

You will encounter systems with a lot of signatures to scan down, in that case you might want to use more than the four/five probes you use to scan down the individual signatures. Why? beause once you have scanned down that single signature, you need to move your probes out again to run a system-wide scan to get back the full list of signatures in the system and move on to the next signature.

The easiest way is to launch a few additional probes (depending on the amount of probes you need to cover the whole system) and to activate/deactivate these when needed to rescan the system. That way you don’t have to shuffle your probes around that much.

Note:
you might think it would be enough after pinpointing that signature to set your four probes to 32 AU and scan that way. That would not work very well though; chances are you had to move them to about 1 to 0.5 AU apart to get a 100% hit on a signature, and packed so tightly together there would not be enough triangulation at 32 AU range for them to get good hits. You would get a lot of red globes and circles.

What you can find

Besides ships, drones and structures that you can scan down with combat scanner probes, there are several types of cosmic signatures that you can discover in a system. Usually you need to get above 25% for the type to be shown, about 60% for the rarer signatures.

Note: Cosmic signatures appear within 10 AU of planets.

  • Gravimetric:
    Hidden asteroid belts

  • Ladar:
    Gas Cloud sites for gas mining

  • Magnetometric:
    Archaeology/Salvage profession sites, need an Analyzer and/or Salvager module

  • Radar:
    Hacking profession sites, need a Codebreaker module

  • Unknown:
    Everything else, i. e.: Wormholes, Exploration complexes and DED complexes

For the professional prober

Probing is a real profession in EVE, and many operations need pilots that are good at scanning. If you want to commit to this or just want to have a perfect scanning clone, you might want to have a look at the specialized implants:

The Explorer’s Checklist

In no particular order.

  • If you start by moving your probes onto the same plane than the signature you are scanning down, you can move them closer without botching up their positions through a wrong perspective.
  • Don’t multitask your fittings too much. Use a dedicated scanning ship, and a combat ship to run the complexes you find.
  • Don’t try to explore profession complexes (hacking, archaeology) in your probing ship, rat spawns have many hidden triggers! This is especially true in wormholes.
  • Don’t forget to fit a core probe launcher to your wormhole exploration ship.
  • Complexes are initialized when you warp to them. If you want them to persist over downtime, scan them down and bookmark them but don’t warp to them!
  • Wormholes do have size limitations. Battleships don’t fit all, make sure you don’t go 10 jumps for nothing.
  • Take more than 4 probes. They are reusable, but they do have an expiration time that’s easy to overlook.
  • Again, take a healthy amount of probes. There are many ways to lose them, like a server dsync or system crash.
  • Lack of skills can in part be compensated by using a scanning frigate, sister probes and launcher as well as implants.
  • Make sure you have Deadspace Overseer Structures enabled in your overview when running complexes
  • Useless cosmic signatures for combat-oriented pilots: Ladar and Gravimetric sites.

Enough theory

The following video I found on YouTube gives a great introduction to the scanning system, and hopefully combined with the above introduction will get you on your merry scanning way !

Further Reading

 

Credits: Guide originally created by tramov from edenexplorer.info, used with permission.


[EDIT 22/07/10] v1.5 Added the missing implants in slot 6
[EDIT 25/06/10] v1.4 Restored the guide from backups
[EDIT 09/12/09] v1.3 Extended the explorer’s checklist
[EDIT 18/11/09] v1.2 Added links to the relevant subsections, added some additional info, updated the probe layout diagram, added the explorer’s checklist
[EDIT 03/11/09] v1.1 Updated rigs information and notes on getting 100% hits with three probes, added list of signature types, added some more links.


May 17 2010

Devoter contest winners

My Lone Wolf Devoter contest ist closed, and I am happy to announce the winners! You will get your prizes via contracts. Thanks a lot to all for participating!

A note on ratings: I reviewed each fitting thoroughly, and rated each in the following areas:

- Global rating, 10 points (how well thought out it is)
- PvP rating, 10 points (how well it would behave in PvP)
- PvE rating, 10 points (how well it behaves in PvE)
- My liking, 10 points (how much it appeals to me)

The final rating is a rating on 10 points based on the total of these areas. Seeing that each fit is either PvP or PvE, a 10/10 score is not possible, that’s why some of the ratings here may seem low.

1st Place:
Roosterton’s “Kickass buffer solo Devoter
Category: PvP
Scored 7,00 points

2nd Place:
Hacra’s “Gankalicious
Category: PvP
Scored 6,50 points

3rd Place:
Jackie Fisher’s “Devoter LOL Solo
Category: PvP
Scored 5,50 points

4th Place:
Superted’s “Solo PvE
Category: PvE
Scored 5,25 points

5th Place:
Ashram Starkiller’s “Devoter for Aeon II
Category: PvE
Scored 5,00 points

The biggest penalties I gave were for the use of capacitor boosters. As a lone wolf, you are often venturing out far from anything. I know it is common in PvP fittings, but boosters should not be required for the normal operation of the ship’s modules. You have a ship that does not need to carry ammo, and you add a worse kind of ammo :)

Some statistics:

Biggest buffer: 93.488 HP, Roosterton’s “Kickass buffer solo”
Fastest MWD ship: 1798 m/s, Rasael Wolf’s “Solo”
Fastest AB ship: 465 m/s, Xe na’s “Solo Piracy”
Most agile: 2,1 secs, Roosterton’s “Kickass buffer solo”
Highest damage: 307 DPS / 793 Volley, Roosterton’s “Kickass buffer solo”
Highest defence: 702 HP, Xe na’s “Solo piracy”
Highest resists: 87,8% omni, Roosterton’s “Kickass buffer solo”

Naturally I was excluded from the contest, but I thought I would share my personal fitting anyway for those interested. It is a PvE fit optimized for exploration and wormholes. Previously I used a Zealot for this, but the Devoter has a slot layout that allows you to do more. Especially tankwise, it is perfect for making a good omni defence:

Devoter fit for wormholes and exploration:

[Devoter, Wormholes and Exploration]
Imperial Navy Medium Armor Repairer
Imperial Navy Energized Adaptive Nano Membrane
Imperial Navy Energized Adaptive Nano Membrane
Capacitor Power Relay II
Armor Thermic Hardener II
Armor EM Hardener II
Imperial Navy Heat Sink

Stasis Webifier II
Republic Fleet 10MN MicroWarpdrive
Analyzer II

Heavy Pulse Laser II, Imperial Navy Multifrequency M
Heavy Pulse Laser II, Imperial Navy Multifrequency M
Heavy Pulse Laser II, Imperial Navy Multifrequency M
Heavy Pulse Laser II, Imperial Navy Multifrequency M
Core Probe Launcher I, Core Scanner Probe I
Salvager II

Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I

Full specs:

Defence: 88.8% omni resists, 333 HP/sec
Damage: 252 DPS / 715 Volley
Speed: 254 base / 1384 m/s with MWD
Cap stable with MWD and Analyzer off
2 Minutes cap with MWD on and Analyzer off

This is ideal for running highsec complexes and class 1/2 wormholes, although in wormholes I would replace the heat sink with a third energized nano membrane to be on the safe side. You can scan, salvage, hack/analyze, tackle, tank and kill in one neat package.

I will venture out and say you cannot find better for this task short of upgrading to a command ship (provided you only use lasers, when able to fit missiles this may be different).

Zealot fit for wormholes and exploration:

[Zealot, Wormholes and Complexes]
Imperial Navy Medium Armor Repairer
Imperial Navy Energized Adaptive Nano Membrane
Imperial Navy Energized Adaptive Nano Membrane
Armor EM Hardener II
Armor Thermic Hardener II
Imperial Navy Heat Sink
Damage Control II

Cap Recharger II
10MN Afterburner II
Fleeting Propulsion Inhibitor I

Focused Medium Pulse Laser II, Imperial Navy Multifrequency M
Focused Medium Pulse Laser II, Imperial Navy Multifrequency M
Focused Medium Pulse Laser II, Imperial Navy Multifrequency M
Core Probe Launcher I, Core Scanner Probe I
Salvager II

Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I

Full specs:

Defence: 86.4% omni resists, 294 HP/sec
Damage: 217 DPS / 447 Volley
Speed: 261 base / 622 m/s with AB
Cap stable with AB off
7 Minutes cap with AB on

As you can see, even if the Devoter is not overly superior to the Zealot in pure tank and gank numbers, it allows you to fit one additional midslot module and a microwarpdrive instead of an afterburner. The additional turret is nice of course, but the Zealot’s bonuses make up for that.

Now I have to decide whether to fit the ship for PvP with Roosterton’s fit, or for Wormholes :)


May 7 2010

The lone wolf Devoter contest

UPDATE: Contest closed! Winners have been announced.

DevoterBefore we get to the heart of the matter, a little background. About two years back, I bought a Devoter via trade because it was a good deal and I knew it was not a scam. It was fully fitted and I was thinking of reselling it for a small premium. The ship was damaged however, so I could not create a contract for it. To make matters worse, the station did not have repair facilities and I was a few months off actually flying the thing. In short, the ship was not going anywhere because I did not want to repackage it and lose the rigs.

Two years later, Aeon finally has the skills to fly one and the ship is nowhere to be found anymore. I do not know/recall what happened to it, but the fact is it disappeared without a trace. I was not going to let that stop me, so I bought a brand new one. This is where you come in: I need a good fitting for the ship, Battleclinic only has fleet fittings and the official forums are infested by trolls. I thought why not try a contest instead… Let’s see :)

The contest

What’s the challenge? Well, I want a lone wolf fitting. I know the ship is designed for fleet ops, but I am a hardcore solo player and I want to use it on my own, without any wingmen at all.

These are the rules:

  • You may use any T1, T2 and Faction module
  • You may use any rig
  • You may not use any implants
  • You may not use any deadspace or officer gear
  • NO fleet-related fittings! Solo only
  • Create a fit with EFT, paste your fit in comments (use EFT’s copy to clipboard functionality)
  • For easier comparison between fits, use the All Level 5 template
  • Write a short description of how the fitting is meant to be used
  • Any additional details like optimal skills is apreciated but not mandatory
  • Contest closes noon on monday, 17th may 2010. I will post the results in the afternoon the same day.

Note: any comments about using the Devoter for anything else than fleet ops being idiotic I will just delete, so don’t even bother.

Rewards

1st place:
An Abaddon Battleship, worth about 120 Mil

2nd place:
A Harbinger Battlecruiser with 3x CCC rigs fitted, worth about 30 Mil

3rd place:
A Jaguar OR Wolf Assault Frigate , worth about 20 Mil

4th place:
An Ocular Filter Standard implant (+4 perception), worth about 20 Mil

5th place:
An Eifyr and Co. ‘Gunslinger’ AX-1 hardwiring (+3% turret tracking) OR an Inherent Implants ‘Lancer’ G1-Epsilon hardwiring (+3% large energy turret damage), worth about 20 Mil

The jury will be myself and I will rate entries on their originality but also the potential of actually using the fit and doing something with it.

Let’s see those fittings :)


Apr 20 2010

The Ships of EVE

Federation Navy CometWhen I had the idea to integrate a preview of EVE ships in my blog gimmick ShipsQuickinfo, I had a look at what is out there, and very quickly realized that would not cut it. So I did what I always do, which is to overdo it outrageously. A single view of a ship is not enough in my eyes: to get a good idea of the ship you are looking at in a static image, you need more than one angle. I decided I would need three views: front, side and rear.

What ensued was a screenshotting session that lasted about a month on and off. Using the ingame preview window, I made three separate screenshots for every ship in the game – excluding the ones I did not have access to, namely the tournament prize ships and private/test CCP ships. Needless to say, post-processing was the biggest part. I had to rename all the screenshots, then manually edit each one to remove the labels the game adds. After that I was able to automate the rest with Photoshop batch processing.

Now that I am done there are 245 ships total, so 735 individual screenshots for the three views per ship. I am really happy with the result, as the blog gimmick is a lot more useful with the screenshots. Plus, they are unique – and that’s what I was aiming for. But the screenshots bundle offers a lot more possibilities, and I am eager to try out a few ideas.

To see how I use the screenshots in my blog, click on any of the following ship names:

Daredevil
Cruor
Paladin
Dramiel
Federation Navy Comet
Brutix
Crow
Gold Magnate
Keres

This gimmick is free to use for your site, the libraries are open source. You can download it from the ShipsQuickinfo project page.

And finally, the eye candy :) These are the 245 ships:

UPDATE: I have uploaded a much larger version on my DeviantART page.

The Ships of EVE

Note that the complete screenshots package is for sale for ingame currency. The format is a DVD with all 6 GB of post-processed screenshots as layered PSD files in 1632 x 1020 resolution. Contact me ingame or via email for details and pricing.


Apr 15 2010

ShipsQuickinfo v1.5 with Ship Screenshots

Reintroducing the website and blog gimmick Aeon’s ShipsQuickinfo: display detailed information about EVE Online ships directly inline without redirecting your users off-site. Now with custom ship screenshots with three views for each ship: front, side and rear. The script is made of a PHP backend and javascript clientside support.

Here’s what it looks like:

Abaddon
Widow
Tengu
Hulk

Features for v1.5

- New compact tabbed interface
- Custom ship screenshots bundle (separate download)
- The popups are now draggable to arrange them if you have several open
- Live set of examples to get you started
- NEW! Generate the required HTML <head> tags for your site (demo)
- Bundled ship data files, no database required
- Possibility to configure the script to use a live MySQL database
- Several issues fixed, see the changelog

Ship screenshots

The screenshots bundle available as a separate download is custom: I took the screenshots myself using the ingame preview feature. A few ships are still missing, included for now are the T1, T2 and T3 ships. I am still working on the faction ships, those will be added later.

I spent a lot of time on the screenshots, so the bundle you can download for free has a small watermark. If you want to have a watermark-free bundle, you can buy it for 15 million ISK ingame currency. The bundle of original screenshots is also for sale.

Download

You can download the script from the project page:

http://aeonoftime.com/EVE_Online_Tools/Ships_QuickInfo

There is also a live demo that you can play around with:

http://aeonoftime.com/EVE_Online_Tools/Ships_QuickInfo/demo

Upgrade notes:

For v1.4 users: just replace all files. No changes in the configuration file.
For v1.3 users: replace all files, create a new configuration file with the provided template.
For v1.2 and prior: the best is to install it from scratch.


Apr 12 2010

Day 1244: Aramean Excavations

Before I jump to the heart of the matter, a little history: Loreena has not always been at Aeon’s side. Before the advent of wormholes popping up throughout new eden, a very rare wormhole event lead to a planet’s destruction – and to Loreena being one of its very few survivors. The planet was Loreena’s homeworld, Aramea. You can read more about this turn of events in their Biographies.

Aramea's Glory Days

Aramea, Loreena's homeworld before the cataclysm

Since that day, and thanks to Aeon, she has been able to get past the initial shock and to build a life for herself. About a year ago however, Ammatar scientists discovered that a large debris field near Gamis in the Derelik region was none other than the remains of Aramea, catapulted there by the wormhole from the vicinity of Oshaima and Hysera in Caldari space. Loreena went to explore the debris lately, and came back changed.

This is a transcript of what happened, as viewed by the people involved.

Note: non-roleplaying captain’s log continued below.

Aeon

The changes that the visit operated in Loreena were not immediately clear to Aeon, until a rather peculiar request reached him from a group of officials from the Ammatar Consulate Bureau in Tanoo. They wanted him to attend a reception in Loreena’s honor.

His interest was piqued. Apparently she was to be awarded a decoration, and he had no idea what she could be decorated for. But then they had never really talked much, they kept in touch but both lead their own lives. Still, this was different… he wondered why she had not mentioned it before. People do not drop a decoration on you without first telling you how lucky you are. Puzzled, he did what he always did: stop brooding and hunt for more information.

Information turned out to be surprisingly hard to hunt, and that always made him wary. Something was about to happen, and it would be big.

Loreena

She watched a piece of Aramea’s crust idly float by, its rotation catching the light of Gamis’ white dwarf star. She still did not know how to handle Aeon. She felt bad about dropping everything on him like this, but she knew otherwise he would try to stop her – and packed with feelings as she was, she was scared of losing it right there. She knew she was not being entirely sane, so she clung to her only hope of personal redemption.

The Ammatar consulate had sent her the final details of the reception that morning, so everything was ready. Hopefully the information filters she had put in place in Aeon’s infogrid would have kept him from finding out ahead of schedule. Her logs showed some activity, that was to be expected. To say she had not been her usual self was a gross understatement, so he was bound to notice. Glumly she aligned the ship and warped out. You do not treat family like this, she thought. Especially since there was not much family left. The debris field receded quickly behind her as warp engaged.

She shut off her emotions, she had to act now before she went to pieces.

Aeon

Sytek’s information board chimed. His worried frown turned into genuine concern when he read that Loreena had stepped down as acting CEO and designated him as new CEO. The concern quickly changed into anger – he did not like surprises, and especially not people going behind his back like this. What the blazes was she up to? This was not like her at all. He let the anger infuse him for a while, but quickly put it aside again. Being mad could be enjoyable, but it was never particularly productive.

He wiped his systems clean to get rid of the filters he was now sure she had put in place, otherwise he would have seen her drop all corp roles. Apparently him being the new CEO was an information she deemed him fit to receive, so whatever she was planning was coming to a head. He took a moment to suppress his anger again, she would never do this willingly. Either she was in real trouble, or she was going mad.

Whatever it was, he waited patiently for the decoration ceremony on Tanoo. His locator agent showed she was on her way there, so he made ready for the reception himself. He would have time to act after she put her cards on the table.

Loreena

By now he knew she had resigned as CEO, and she was afraid he might call her directly. The comms system stayed silent, though. She was on her way to Tanoo, and her locator agent showed he was on his way as well. It reassured her somewhat, it meant he still had his wits. He had always liked seeing the full picture before he made a final decision, and she was counting on that to bring this through.

The award was unexpected, but it had given her the perfect opportunity to show Aeon what this was all about, and hopefully he would understand her motives and not try to talk her out of it. Please. It took all her strength now to keep the pieces of her tattered soul together. She was not even sure this venture would help her mend herself, but there was nothing else the universe could give her that would. When she had first laid eyes on Aramea’s debris field, she had realized she had never healed one bit.

What a stupid thing to do! She may not have been whole before, but seeing the pieces of her former life drifting through space had shattered her even more fiercely than the initial event. She had pictured the souls of billions of lost souls clinging to what was left of their home and collapsed right there on the spot. Now all that held her together were the fine strands of purpose this project had given her.

She needed this to work. It meant survival and redemption. As her ship was towed into station, she saw that Aeon was two jumps out. Forgive me, she thought as her pod began the flush sequence.

Aeon

As he made his way to the reception hall, he wondered if his attire was at all appropriate for the event. He had chosen this flowing dark ochre capsuleer cloak because it scared most people into not trying to engage in idle conversation with him. Of course his scowl largely contributed to that as well, but the people who knew the origins of the cloak would give him a wide berth. He did not want too much distraction while Loreena unfolded her plans, so it suited him just fine. He was not here to make friends.

The reception hall was not as joyous as he expected. There was an underlying solemnity and serious expressions on everyone’s faces except maybe the young fools attending their first ever reception. Loreena was nowhere to be seen, so he took his scowl to the other side of the hall. There were some curious and frightened glances, but no one made a move to talk to him. The master of ceremony who had sent him the invitation briefly nodded to him, and he returned her nod politely. He climbed up the stairwell in the back of the hall and took a seat in the deserted upper lodge.

His cheek was beginning to ache, so he relaxed his scowl. It had served him well, and the attention of the room was fixed the other way to the dais now anyway; the master of ceremony had started introducing the members present. His initial sweep of the room confirmed his assessment: the majority of the attendees were caldari. Loreena was caldari after all, but who were these people? They did not look like officials of any kind, and there was even a whole bunch of common folk to one side, easily recognizable by their garments.

One thing was certain though: Whatever this was about, it was not about joy.

Loreena

Her biggest fear was that someone would say something that would make her lose her composure. These were people who had suffered the same losses, so they had a deeper understanding of what this represented than outsiders. They were bound to see how pathetic she was, trying to put a puzzle the size of a planet back together. But then, everyone had his own way to cope. If this could be her way, her wretched existence might mean something again, regardless of what the universe thought of her.

She unruffled a few folds in her dress, and waited for the signal. She could hear the master of ceremony, Imulia Aeduin, giving her speech around the corner. She had given Loreena the opportunity to review it before she gave it, and Loreena had been touched by the woman’s insights into Areamea’s survivors’ plight. She did not have any amends to the script, it was more than adequate. On a level of consciousness she was awed by the fact that her project had hit such a response, but it did not feel right because she was not doing it out of kindness of heart. Or was she? She was beyond knowing what she really felt.

A light came on above her lodge’s doorframe, and she made her way out onto the dais next to Imulia Aeduin.

Aeon

As he had half expected, the dress she had chosen for the ceremony was entirely unceremonious. He did not linger on her attire though, as her haunted look pierced him through and through. The screen next to him had a close-up camera view of her, and the woman he saw there was an empty husk compared to the one he knew. He half rose in shock, looking over to the dais in disbelief. He resisted a sudden impulse to jump down the three meters to the floor and run over there. Of course, that would accomplish nothing. He slowly let himself sink back into the cushioned couch, his mind racing.

The speaker next to her he had recognized as being the Ammatar Consulate’s CFO, Imulia Aeduin. She had given a pretty good speech about the survivors of Aramea, which helped him place the context of the ceremony as well as give him the reason for the bleak mood. Ever since he had taken Loreena with him into Minmatar space he had been concerned with how she would cope with her loss, and although he had been with her a lot in the first years, their lives had led them to see each other less often. As far as he knew, she did not have any friends, but he had not worried about it too much anymore.

She was unrecognizable, even worse than after the blast that had robbed her of her family and her home in mere seconds. He watched her on the screen, oblivious to what Imulia was saying. Something must have triggered this breakdown… she looked like she was on the verge of collapse, but still strong enough to see through whatever she had planned. She gave a stealthy glance around the room and spotted him, then quickly averted her eyes again. He was sure no one else had seen the movement, she must have wanted to make sure he was there.

Then, finally, her plan was revealed.

Imulia Aeduin

She had always had a gift to sense emotions. Her parents had even sent her to a clinic specializing in psychic abilities when she was young, to make sure she was not psychic. Apparently she was not, otherwise she would most likely be in a Minmatar training facility today. Nevertheless, her so-called ability was a very useful tool to have. She had sensed the crowd’s feelings, and modulated the flow of her speech to their emotional response. It had worked very well, she had been able to touch them without bringing too many painful memories to the surface. Something unruffled her slightly however.

There was tension in the hall, very intense – and from only a few people. Her gift did not enable her to pinpoint individual sources, but she was sure that part of the tension came of that AeonOfTime character in the back of the hall. He was far enough from the rest of the crowd to allow her to sense it. She did not know enough about him to determine if he could be a problem, but she did not think so. Then there was the matter of Loreena Syrkos. As far as she could determine, she was a nervous wreck. It would not show that much to bystanders like the people in this crowd as she had herself under tight, even desperate control – but Imulia could feel it.

When Loreena came onto the dais, she saw AeonOfTime half rise to his feet, and a wave of concern hit her with all its might from his direction. There was obviously a strong connection between them, which made the whole situation even more mysterious. It was none of her business, but she felt curious nonetheless. She lived in a giant melting pot of emotions, and she felt drawn to strong emotions that rose out of the general mess. Emotions like these. She introduced Loreena to the crowd, even if it was not necessary – all the people present knew who she was.

It was a crazy idea, one that only a capsuleer could come up with – but Imulia thought it was a good one. Loreena had created a unique industrial process whose purpose was to salvage Aramea’s debris field for any information and items pertaining to the Aramean way of life and culture. The Ammatar Consulate had sponsored a dedicated office space transformed into a museum here on station, and already a few choice items were on display. The elder Aramean survivors had called her Aramea’s “Keeper of Knowledge”, and that was the decoration she was being awarded now. Her new corporation, Aramean Excavations, was there to fund the project and ensure the survival of the items even after the last Arameans were no more.

She wondered whether Loreena would find peace in her venture.

Aeon

So that’s what she had found to seek healing. To cling to the remnants of her shattered home, to get entangled in a web spun by memories and artefacts of a lost world. Aramean Keeper of Knowledge? Indeed! What good could this kind of archaeology possibly do? Trying to find clues of long lost empires was one thing, trying to revive an empire gone in a mere human lifetime sounded dreadful. He was torn between shaking her out of this folly and trying to understand what it was that she really sought.

For an instant, when Imulia put the decoration on her dress she had seemed genuinely happy, but it had only lasted a couple of seconds before it was replaced by the same haunted look. The ceremony over, people flocked around her, sharing thoughts and ideas, offering support. Of course the dead could not come back, but he could clearly see that these people were grateful that someone was safeguarding at least a token of their past. He saw relief on some faces, plain gratefulness on others. He decided to use the occasion to take his leave silently. He was convinced Loreena would not want to confront him now – besides, he was not entirely sure he wanted to either.

He went back to the hangar the station had assigned him. Standing before the hull of Skullsplitter Junior, he watched the ballet of cleaning drones polishing the hell out of his thruster tubes. He had a hunch he would not be boarding his ship now, somehow it did not feel right. He had a nagging sensation of having forgotten something, and he knew it would nag at him until he did something about it.

Until he finally decided to go back and save her.

Imulia

He was gone. She could feel it now, the absence of his peculiar flow of emotions had dissipated. She checked the back lodge, his seat was empty. He must have used the general commotion after the decoration to slip out unseen, what a peculiar personage. Her curiosity got the better of her, so after saying her goodbyes to everyone she went back to her quarters. She accessed the infogrid to find out who he was, and a few seconds later she was already back on her feet, running like a cheetah with a hellhound on its heels to the ship hangars.

How could everyone have been so blind? He was the savior of Aramea of course, the pilot who had managed to get his ship out and warn enough ships in-system to save thousands of civilians. He was the one who took Loreena under his wing, who had saved her from destruction. Everything was falling into place now in her mind… all their feelings, the whole operation were all designed for one hidden purpose. Only someone with her abilities could see this, and now she had to convince him to come back.

He had to save her. Again.

Loreena

The attention felt good. These people were actually proud of her, grateful for what she did for the memory of Aramea. She saw the light that shone in their eyes when they spoke of their own memories, of what they could do to help. She let it all wash over her, and for a few precious moments she felt alight with the purpose that infused her, a bridge over the unsoundable, dark depths below. When the feeling slowly subsided, she mustered her strength again because she knew she had to see Aeon now. She knew that his reaction would eventually decide her fate, even if he did not realize it. She did not know why his reaction was that important herself, it was difficult to stay sane with so many shrieking souls trailing behind her wherever she went. Pleading her to release them.

Aeon was gone however, as a quick glance to the back lodge and around the hall quickly confirmed. Her control wavered for a while, and she had to fight with renewed vigor to keep her sanity in check. She had no idea how long she could keep this up, she desperately needed his approval. Everything hinged on that now, pathetic as it may be. She was still lucid enough to know that she was too far down the road to madness to try and lift herself out of the pit now. All she could do was to try and ignore the fact that she may never recover from this. She clung to the faint hope that Aeon would understand her, but he had left. Soon there would be nothing left to cling to.

She was talking with one of the elder Arameans to distract her mind when Imulia came back into the hall, with Aeon by her side. Her heart leaped. She did not know what the significance of them appearing together was. In any other situation she would have been curious, but now she could not have cared less. The time had come.

This was when her fate would be sealed.

Aeon

He was on his way back to the reception hall when the CFO of the Ammatar Consulate came running to meet him. When she caught up with him, she was panting like she had just sprinted accross half of the station. It later turned out she actually did, but for the moment he watched her amusedly, waiting politely for her to catch her breath. There did not seem to be any particular urgency on her face besides her mad sprint, so he did not want to press her about the reasons of this odd interception.

As it were, she was here to change his mind about leaving without talking to Loreena, which confirmed his hunch that it would have been a bad idea. Imulia had a peculiar way to see through people, and even if the reception had given him the final piece of the puzzle with Loreena visiting the debris of her home, she was able to give him some additional valuable insights. His final assessment had been that she needed more help that he could give himself, but he saw now that he himself was the key to her salvation – as uncomfortable as that may make him.

This was unfamiliar territory… as a hardcore lone wolf, he rarely socialized with anyone. Syrkos Technologies was an exception, he valued the insights and contacts with pod pilots like himself. Loreena was a lone wolf herself, but it had been forced on her. She had never learned to cope with the loneliness – no wonder, considering the burden she had to live with all by herself. Visiting the debris field must have reawakened powerful old daemons, and the only person she knew and that she trusted was him.

He was not one to dwell on the past. Letting them drift apart had been a mistake, he had not taken the time to pay closer attention to her. He was so used to minimizing duties and dependencies that he had mistakenly included her in them. The harm was done though, so he concentrated on how he could salvage what was left of her.

It seemed their paths were destined to run along each other.

Imulia

AeonOfTime was more receptive to what she had to say than she had expected. She often underestimated people, it was one of her failings. He had obviously come to the same conclusions, albeit not for the same reasons. His history with Loreena was a long one, but he had not seen exactly how much she needed him to be present. Loreena’s burden was a heavy one to bear, she could feel it seeping out of her like an ever open wound. When she had stood next to her on the dais, there had been a moment when she had thought that dying in the blast on Aramea would have been merciful.

When she entered the hall with Aeon at her side, only Loreena paid any heed. No one but herself had apparently made the connection between Aeon and the so-called Hero of Aramea, which was not a bad thing in this situation. Loreena emanated joy and despair at the same time, a very unlikely combination. She accompanied Aeon up to the Dais, but stayed a few metres behind to give them a semblance of privacy.

She felt like a leech. The part of her that craved strong emotions was ecstatic – she had never enountered people before whose feelings radiated so intensely and in so many layers of complexity. The reasoning part in her felt ashamed for prying on them like a voyeur, even if it was not exactly comparable. She even found a small part of her wishing Loreena would come undone here and now, to see what kind of emotions that would trigger.

Sometimes she disgusted herself.

Aeon

It was surreal. No one here even noticed the struggle that was going on, the urgency and critical nature of their exchange. Bystanders were enaging in idle conversation, small talk, even discussing cooking recipes. While they were deciding their respective fates. It seemed appropriate for lone wolves to keep their inner battles hidden, but for once he wished it would come out into the open, that it would make a big scene instead of some undercover-style communication based on looks and cryptic words. He felt Imulia’s gaze on them, she was a weird one. But she was at least one bystander that knew at least part of what was being played here.

Loreena looked strangely happy and afraid at the same time, but he did not have the leisure to wonder how one could mix the two. His instincts were on edge as if he had a whole angel fleet chasing him, and everything he knew about her was being retrieved, analyzed and reprocessed in his mind. As he approached her, he read her expression, saw the subtle tightening of her cheekbones and arms as he came nearer, and he realized that whatever he was going to say had the potential force of killing her.

He instantly dismissed congratulating her on the decoration – the heart of the matter lay somewhere else. No, the fact that she had sprung the new corporation and the whole venture on him like this meant that was the key. But what could she need from him other than his support and approval? But surely she knew she did not need plots like this to have those?
Then it came to him in a sudden insight. Of course, it was so subtle yet painfully obvious…

He knew exactly what he needed to do.

Loreena

Time had stopped. Everything was a blur except for Aeon slowly approaching. She saw his face, coolly examining her, trying to see through her. He did not seem mad at all she asserted, the tension of the wrinkles on his face only betrayed concern. A flicker of hope ran through her, momentarily silencing the abyss behind her from which Aramea’s souls were shrieking up to her. She could not believe how far she had let herself sink, but once she had realized what was happening it had already been too late.

Foolishly she had believed that she would be able to tackle the daemons inside on her own, but they had all the patience the universe itself could bring to the table. They slowly gnawed away her defenses until they were rotted from within, ready to crumble at the smallest pressure. That was the kind of damage that a person cannot heal on his/her own. Aeon had been so close… but still she had kept going on her own, ever widening the trap beneath her feet. Poor Aeon, so much hinged on him now. She did not dare to speak lest her voice fail her now. It had to come from him. Yet again her life lay in his hands.

Their exchange lasted a good minute, but no words were spoken. Of all she had come to expect, this was not even on her list. It was so unlike him, but it transcended all her hopes. Even the billion aramean souls were awed into silence, her daemons in shock. All these years spent slowly eating her alive from within, gone in a single act.

A kiss.

Imulia

She knew she would never feel anything like that again in her lifetime. She had been literally blown away by the conflagration of the pent-up bundle of emotions the two of them had released with that embrace. As she came back to her senses, she realized everyone was looking at the odd couple. Some showed that they recognized Aeon now for who he was, others were just mesmerized by what had just happened. All of them knew they had witnessed something momentous however, even if they had none of the details.

She had always sneered at fairy tales with their true love kisses junk, but if anything could come close this was it. Somehow, knowing that in their technological age emotions as strong as these were still possible reassured her enormously. Of all the things Aeon could have done to heal her, this had definitely succeeded.

The hero of Aramea had just become a hero all over again.

Author’s notes

Yes, it is kind of a fairy tale. But who in truth does not want a fairy tale for himself? I like a good story, and the setting from Aeon and Loreena’s biographies begged for a sequel, or at least another chapter. Like everything in EVE, both are a bit broken by the harsh world they live in, but all hope is not lost. Yes, it is cheesy and a bit overdone, but we are living in a society where everything is slightly overdone so I am thinking it should not show too much :)

Anyway, if you are looking for references, I was inspired by the Gap Series by Stephen Donaldson, The Elenium by David Eddings and the movie The Princess Bride as well as EVE Online of course. All characters and places exist in the game, except for the fabled Aramea.

Captain’s log, supplemental

Loreena has gone rogue and created her own corporation, Aramean Excavations. The backstory above builds the foundation of a new venture, namely a small POS that I have been planning to set up for quite a while now. Because of Sytek’s rather unflattering standings accross the board, Loreena created Aramean Excavations so that her Ammatar standings would be good enough to set it up in high security space.

My initial plans have not changed much: it will be a small tower with just one or two labs to start with. As I do not know yet where this will take me, I prefer not to invest too much. With a setup like this, the running costs are very reasonable with approximately 45 million ISK per month for a regular small tower. Of course a faction tower would decrease the running costs a bit, but not enough to warrant investing in a faction tower. A Dread Guristas small tower will make you about 600 million ISK poorer (vs 150 for a regular one), for approximately 6 million ISK less fuel usage per month. That is definitely not an investment I will do right away :)

I testdrove a POS on SiSi pior to starting on this path, and while it all seemed quite convoluted I decided to do it on tranquility anyway. At the very least I will finally be able to finish off the ME and PE research on my BPOs without having to entrust them to a third party. Besides, I look forward to seeing how a POS can be useful for a lone wolf like myself in practice. Besides, it will be nice for any JVC alliance members that want to use it as well. Alliance usage is limited to PE (Production Efficiency) and ME (Material Efficiency) jobs, but if the POS should prove to be more than just a toy Sytek may just get its own POS as well.

For the time being, I am collecting all the POS components Loreena needs and deciding in which system I will eventually anchor it. Anchoring V and the Starbase Defense IV skills are trained, so she can both set it up and defend it if need be, although I am hoping it will not come to that anytime soon. Besides, in case of war I may just ninja unanchor the whole thing in the 24 hours before the war starts. That’s one of the perks of using a small tower with few installations attached. Unless CCP has some obscure laws in effect that do not allow unanchoring of POS structures in that timeframe… it would not in the least surprise me.

On a sidenote, Loreena is growing teeth in more ways than one… along with the new corporation she now flies a Dominix, a perfect addition to her extensive drone skills. Her battleship support skills are not that good yet, so no level 4 mission running solo but along with Aeon as a tanker, it is a beast of a drone carrier. And she has a lot in store for the future… she is on a skillplan that will take her all the way to a Kronos, which will be the final step in making her stand on her own two feet.

Then she will be able to save Aeon for a change.


Mar 23 2010

Will the phoenix rise again?

[UPDATE]: I have started restoring the posts from the captain’s log. It seems I was able to collect nearly all of them :)

Yes, Aeon’s EVE has seen its share of troubles lately. One of my server’s RAID drives died, and my webhoster managed to turn a neat failsafe system into an utter nightmare. For some obscure reason it was not possible to recover some of the data, among which was the Captain’s Log database. To make a long story short, the entirety of my three years of EVE blogging is gone.

Or is it? A good hot bathtub will do wonders to relax, and that’s where I got my idea. Desperate times call for desperate measures – in this case, raiding the google cache. Google has a copy of almost every post I ever published in its cache, and even if it is a daunting task to retrieve them that way, I prefer that to just letting it go.

The devil hides around every corner though. Can you believe that my data retrieval spree was ended by none other than google itself? I made a search within my domain name, and patiently right-clicked and saved all the cache links. Until google told me that I am probably an evil robot leeching its pages and rather politely but firmly told me to get lost. I was speechless, and stared at the message for a while, wondering if a heavy battle axe could be a solution in this surreal situation.

The thing is, I did not get this far just to give up. I will wait until the IP ban is lifted and finish what I started… there were only three result pages left. The interesting part will be writing a small PHP script that will extract the post data from all the bits of HTML I saved.

Anyway, here’s to hope and unconditional optimism.

Cheers and fly safe,

- Aeon.


Oct 23 2009

Howto: Mine efficiently

Personally I don’t care much about mining micromanagement. Even if an asteroid only has 700 units left, I just let my mining turrets complete their cycle. My Hulk does not even have a survey scanner on it. Blasphemy, right? Well I do know better, even if I do not do it that way. If you want to micromanage your mining operation, you need a survey scanner so you can see how much ore is left in the asteroids around you. If necessary, that allows you to adjust the cycles of your mining turrets to avoid losing precious cycle times on those that only have a few units left.

To be able to do that precisely, you have to know how much a single cycle will yield of the ore you are mining. Let’s say you are mining Veldspar: with my current setup, I get about 17.000 units per cycle. So if you divide the dial of your mining laser into sections, you can determine how much that turret has mined so far. That way you will know when to manually stop the turret so it only mines the 7500 units that asteroid has left in it. Of course that’s the hardcore micromanagement for those who want to pick a belt completely clean. The lazy micromanagers (not sure that makes sense) use the survey scanner to pick the big asteroids and move on to the next when they do not have a full cycle of ore left.

We are the hardcore micromanagers though! However, because calculating on the fly gets tedious real quick and as paper is not an option (think green :) ), here is a little tool I built that will do it for you.

Just enter the total yield per cycle of your turret in the field under the dials and it will display the according values. You can also change the name of the ore in the dials, I included some of the most common ones.

Here is a direct link to the flash file, that way you can use it fullsize. Here in the blog I had to downsize it a little. Suggestions and requests welcome!

P.S. Yes, that is a logistics ship tailing the Hulk in the screenshot. Better safe than sorry in some parts of the EVE universe…