Day 1: Genesis

Actually I did not write anything on day 1, but I remember how I met the game. Being a hardcore singleplayer fan, I never really wanted to play an MMO – one of the main reasons being that knowing I would probably be as addicted as many others. World Of Warcraft seemed interesting enough, especially since I really liked the whole singleplayer series. It is way overhyped though, so I never got curious enough to start playing it online. I told myself in a reassuring tone that I did not really need to play online anyway, that it was more stressful than enjoyable. Then there was an article on EVE in my favorite gaming magazine, the french “Joystick“. I had vaguely heard of EVE before, so this time I read the full article and it seemed interesting enough to chance a second glance.

Warping to cargo

The next day I browsed the official site, checked the price and screenshots, and finally read nearly the whole FAQ. It was an interesting read, but the idea of playing in a virtual world having its own economic system, ethics, roles of conduct and co resembled real life a bit too much. Why would I “play” in a virtual world like just like the one I am in? I told my wife of these findings, and she agreed that it seemed a bit “too much”. Something kept nagging me though… I really like open-ended games with a lot of ground to cover. Games like The Elder Scrolls: Oblivion come to mind, which offer an amazing freedom an rich worlds that take very long to explore – long enough for the player to think they are nearly limitless. EVE offered this, and then some. Somewhere deep inside, my gamer interest was piqued.

I think the revelation came when I made the connection between EVE and my favorite Scifi novel, “The Gap Series” by Stephen Donaldson. In my opinion, the best space opera novel out there – and from what I read in EVE’s FAQ, many of the aspects of the novel’s spacefaring side were present in the game. Once that connection made, I knew I had to at least give it a try. I took a one month subscription, downloaded the client and let the introduction to Red Moon Rising give me the background story to this new world. The character creation was fun, I must have spent at least half an hour choosing a race that fit my style: the Minmatar. They smell of freedom, and their somewhat brutish side appeals to my usual axe-wielding playstyle.

I had read a few posts on character creation in the forums, so I knew how to balance my attributes for an allrounder character (should have taken a bit more perception though). The skill choices I made were a mess, but that’s no big deal – no skill is ever lost in this game. When the Interface lit up and the tutorial voice greeted me, I instantly knew that the tutorial would not be optional. I took the time and patience to follow it from A to Z, and that is really the best thing you can do when starting EVE. I remember doing all the missions for the tutorial agent, and then set out to make my EVE dream come true: mining asteroids 🙂


Leave a Reply