An introduction to logistics

“EVE Online’s cheat mode”

Of course there is no such thing. Or is there? I am starting to think that logistics ships are indeed EVE’s god mode. I recently ran the level 4 mission “The Assault” against the Serpentis, and even though the first room does not have to be cleared I was more than happy to clear it anyway because of all the nice bounties. I have to admit that I am pretty lazy though, so I logged Loreena on and she joined Aeon’s Abaddon in her Oneiros. Her logistics skills are all maxed out now, for remote armor, shield and capacitor support. Boldly Aeon got full agro of the room, and the combined on-board armor repairer plus Loreena’s three tech 2 remote armor repairers took on the whole room’s damage.

It was not the first time I ran this mission with Loreena along, but this time I actually marveled at the list of ships in the overview. Aeon was merrily tanking 12 battleships at one point, as well as a heap of battlecruisers, cruisers and frigates (“small fry” as some pilots call them). On his own he would have lost the ship a few times over already, and this was just with the three remote armor repairers – for emergencies she also has five armor repair drones on board.

You might argue that taking a logistics ship as support to one of the best tanking battleships out there is way overkill, and I would tend to agree with you. For some mysterious reason it feels incredibly good though… For my defense I have to say that using lasers is not exactly the best weaponry against serpentis, so clearing the room takes a long time – during which Aeon has to sustain a lot of damage. Taking Loreena along makes the whole thing a whole lot safer and enjoyable. It’s not that I don’t like the occasional adrenaline rush – but I am a carebear that likes a cosy cave after all 🙂

Here is a quick comparison of the logistics ships in the game (bonuses take into account the race Cruiser V requirement):

Guardian (Amarr)
750% bonus to Energy Transfer Array range
750% bonus to Remote Armor Repair System range
100% bonus to Armor Maintenance Bot transfer amount
-65% power need for Remote Armor Repair Systems
-50% power need for Energy Transfer Arrays
15% reduction in Energy Transfer Array capacitor use per level
15% reduction in Remote Armor Repair system capacitor use per level
Fitting: 6 / 2 / 5
Dronebay: 25 m3
Speed: 209 m/s

Basilisk (Caldari)
750% bonus to Shield Transport range
750% bonus to Energy Transfer Array range
100% bonus to Shield Maintenance Bot transfer amount
-50% CPU need for Shield Transporters
-50% power need for Energy Transfer Arrays
15% reduction in Shield Transport Array capacitor use per level
15% reduction in Energy Transport Array capacitor use per level
Fitting: 6 / 5 / 2
Dronebay: 25 m3
Speed: 192 m/s

Oneiros (Gallente)
750% bonus to Remote Armor Repair System range
750% bonus to Tracking Link range
100% bonus to Armor Maintenance Bot transfer amount
-65% power need for Remote Armor Repair Systems
15% reduction in Remote Armor Repair System capacitor use per level
10% bonus to Tracking Link efficiency per level
Fitting: 4 / 5 / 4
Dronebay: 50 m3
Speed: 214 m/s

Scimitar (Minmatar)
750% bonus to Shield Transport range
750% bonus to Tracking Link range
100% bonus to Shield Maintenance Bot transport amount
-50% CPU need for Shield Transporters
15% reduction in Shield Transport capacitor use per level
10% bonus to Tracking Link efficiency per level
Fitting: 4 / 5 / 4
Dronebay: 45 m3
Speed: 253 m/s

If you look at these ships, you will see that there are two ships in each support category – The Oneiros and Guardian for armor support, the Basilisk and Scimitar for shield support. The Guardian and Basilisk focus on armor/shield and energy support whereas the Oneiros and Scimitar focus on armor/shield and tracking support. Tracking support is less commonly used, so the most popular ships in this list are the Guardian and Basilisk. Bonuswise these ships are all the same though, there is not one that is “the best” for armor or shield support, it depends solely on the role you need the ship to play. Loreena for example flies an Oneiros because it has a goodly dronebay, is fast and can be armor tanked.

Now let’s have a look at what skills you need to fly a logistics cruiser (I’m assuming you want to go for T2 modules).

Ship skills
Electronics II
Spaceship Command III
– (Race) Cruiser V
Long Range Targeting V
Signature Analysis V
Logistics I

Armor support
Mechanic III
Repair Systems II
Remote Armor Repair Systems IV

Shield support
Science II
Engineering III
Shield Emission Systems IV

Tracking support
Electronics III
Sensor Linking IV

Granted, especially the ship skills are not exactly cheap timewise, but then again they can’t hurt to have. I never regretted training Loreena for logistics, and that Elite certificate she has now sure looks good 🙂

So what can you expect to get from all this? Taking the Oneiros as an example, I can easily permarun 4 x T2 Medium Remote Armor Repairers, which represent 4 x 192 HP every 4.5 seconds (768 HP total). I have not come accross a single level 4 mission where I had to use all four repairers, which is why I put a salvager in the fourth high slot. With a range of 51 km on the repairers, Loreena can go salvaging even in the heat of the mission. Even if she gets targeted, with an AB speed of 660 m/s and a small armor tank she can even sustain quite a bit of damage herself. Even tanked Hoborak Moon once while she was webbing him…

As a conclusion, logistics are a good investement whether you mission solo and have the luxury of a second account or want to take on a prized role within your corp. Comments welcome as always, also check out the loadout on battleclinic for Loreena’s Oneiros.

[EDIT] Updated the links to the item database, updated the Oneiros loadout.
[EDIT] Updated with new tags and inline ship info


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